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TUTORIAL GUN + 3DMODEL AND TEXTURE

TUTORIAL GUN + 3DMODELING AND TEXTURE

This is a full process of modeling, unwrapping, and texturing a gun with a scope from bioshock infinite's gun concepts in the lovely blender and substance painter


Modeling

  •    5+ hours of gun modeling process with scope in blender, everything is clear and you can easily follow the modeling process. 


UV

  • In this part, we use the most powerful software in the unwrap area! We load the model into Rizom UV and open the model into a UV tile!


Texturing

  •  For the texturing part, Substance painter is the right choice and we start our process in it by baking the mesh maps and grouping our model into 4 different folders. Next, we focus on each folder separately and create materials. Finally, we used the marmoset tool bag for a quick and easy final presentation! 


Software Used:

  • Blender
  • Rizom UV
  • Substance Painter
  • Marmoset Toolbag4

Attention: The final model and project files are available.


Release Notes

01

Standard License
$9.90
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Standard License Read MoreRead Less
Files (6)
refrence
rar /
130 KB
M.A PART 01
rar /
1.7 GB
M.A PART 02
rar /
420 MB
M.A PART 03
rar /
1.5 GB
3DMODEL
rar /
33 MB
texture
rar /
150 MB
Commercial License
$40
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Commercial License Read MoreRead Less
Files (6)
refrence
rar /
130 KB
M.A PART 01
rar /
1.7 GB
M.A PART 02
rar /
420 MB
M.A PART 03
rar /
1.5 GB
3DMODEL
rar /
33 MB
texture
rar /
150 MB